Making the most of RememberMore
Download, install and set up
Enter your group code
The group code gives you access to your decks.
Enter your username
Enter your name or (or ID).
Choose a deck - with the ability to switch between decks at any time
Review - the process of selecting (filtering) and/or interleave the cards you wish to learn, know and remember
My Stats - your performance and progress metrics
Rewards - recognition for your commitment to your learning
Settings - personalise the "Did you know it?" buttons and show/hide tags
How to - a link back to the RememberMore site (and this page)
Feedback or Submit a Question - an opportunity to share feedback or to submit a question to RememberMore. We really do value your feedback and contributions.
Set a Review
Review - the process of self-testing
Deck - a collection of cards carefully designed, categorised and tagged by experienced educators
Card - how RememberMore displays a single question-answer prompt pair - (and more)
Category - a division of information
Tag - a label within a Category (with the Settings option to show/hide)
Select the tag or tags you wish to learn or interleave tags, within or across categories.
Here 79 cards are tagged Stave 1, 41/131 cards tagged "Scrooge" meet your previous tag selection criteria for Stave 1.
With a card count that automatically updates as you select the tags.
"Retrieval Practice alone can provide improved recall performance by as much as 10-20%. When combined with Spaced Retrieval, the effect is multiplied," (Dobson, 2013).
With your tags selected, ahead of the Review you are informed of the selected tag Challenge level.
Challenge level - the difficulty of the cards selected is based on the last time you "Reviewed" those exact same cards, from "too easy, low, medium and high"
Unseen - % of cards not yet seen or reviewed
Memorised - % of cards defined as "memorised." Cards assessed as "100%" or "known" three times consecutively are coded as memorised and therefore have a lower chance of being presented for Review. Importantly, these cards will still be presented, just less frequently
Depending on your card selection the Challenge level, Unseen and Memorised card count values adjust automatically.
Then - set the number of cards, 10, 20 or all. In brackets, next to All (209) is the number of cards in the selection or the total filtered tags selected.
Select from one of the card display modes; Q&A (Question and Answer). A&Q (Answer and Question). Mix (A mix of both Q&A and A&Q). (Match is also available on Classroom platform).
With your tags selected, with foresight of how challenging the Review is going to be, number of cards and mode selected, tap Begin.
RememberMore personalises your learning. At the start, keep your Card selections manageable and Review frequently. Gradually extend the card count, keeping an eye of the 'Challenge level.' Even though your card count or deck is growing, RememberMore manages which Cards you are exposed to.
RemeberMore is designed to minimise distraction and help you focus on the learning.
keeps track of your card number
cues the retrieval prompts with the selected Tags to promote success/remembering
informs you whether the card was previously Unseen (star), reviewed and now assessed as Memorised (green tick) or coded by the deck designer as a "key card" (key)
Reveal - shows the retrieval prompt pair and the "Did you know it?" buttons (Confidence-based assessment) and Notes if available.
Notes are shown by pressing the ? icon. Notes offer interesting additional information or prompts for deeper learning and elaboration.
Retrieval question prompt
Retrieval answer pair
RememberMore uses Confidence-based assessment to assess your confidence presenting a four point " Did you know it?" scale for you to assess your understanding of the Card. More information on the research and support for Confidence-based assessment and retrieval can be found here.
What's the difference between 'yes' and '100%'?
Confidence! Answer "Yes" when you know.
Answer "100%" When you knew the answer and were 100% confident in your answer, before pressing 'Reveal.'
"Did you know?" labels can be personalised in the Settings.
Now for the clever bit. Depending on your confidence and learning metrics, RememberMore adapts the Card spacing and order to accelerate your learning, improve your learning and save you time.
Notes offer further information. Tap the ? to see that information.
A 'Session' is a series of Reviews. The Session summary feedback helps you measure your performance, with immediate feedback on your confidence based assessments, unseen card count and cards memorised.
It also provides you with Your progress (on a 12 point scale). Your progress is referenced against the last time you reviewed those exact same cards compared to this current Review.
Lastly the Session Duration.
These metrics inform your Stats and Rewards.
Once you have completed a Review you can now either pause, visit your Stats, select new tags or Go again.
"I have found it amazing because now I can do better and take part in more questions in class, in conclusion it’s great! Thanks!"
Session summary feedback
“The connection of confidence and knowledge provides an acceleration of learning and improves student performance by creating a more confident and productive student,” Adams and Ewen, (2009).
Stats and Rewards
With RememberMore, every Review counts and contributes. Measure your performance and track your progress. The session metrics feed your Stats.
Cards: Opening with your summary segmented bar chart, then summary and today Stats.
Sessions: Shows your investment today and summary and your Day Streak.
The same metrics inform the Rewards. Rewards help to keep you motivated.
Days Streak (consecutive review days), % Memorised, Time (min), and Seen are self-explanatory.
Key Cards Memorised rewards 8 important cards. "Key Cards" are defined by the deck designers and one of many community feature requests.
Track your progress
Rewards to keep you motivated.
Use Settings to personalise your "Did you know it?" buttons and to show/hide tags.
All make sure your Sessions are syncs are "All synced."
Common approaches to using RememberMore
Prepare or prime - learn or prime new knowledge ahead of the lesson so that you can really focus and make the most of your educators teaching.
Review - secure your understanding and build knowledge confidence in the information knowledge taught in class, after class.
Revise - refresh and revise previously reviewed content - the app will optimise the schedule and information for you.
Interleave - mix up tags Reviews using a range of tags. Eg 5 Reviews of topic A followed by 5 Reviews of topic B
Multi-modal - switch between Modes as a form in self-quizzing.
Learner tips for RememberMore
Notice the Challenge level
Grow your Review total card count. Start small and add tags rather than switching between tags
Use RememberMore to regain time - like when you are on the bus or waiting in line or travelling
Take your time with "starred" cards
Every Review counts and little and often really works - even just a few minutes, many times, adds up.
Use the Rewards to set micro goals
Maintain your Streak - it feels good to invest in yourself and you will soon start to see and feel the benefits in class.
What RememberMore has taught us
Take your time with "starred" or unseen or new cards, especially if the prompt is unfamiliar to you. Pause, think hard, look for connections between the prompt and the tags if shown. Understandably, new cards have lower confidence values and users take longer to make their confidence based assessments.
Every Review counts. RememberMore can be used almost anywhere, at anytime as well as offline. High frequency, short sessions are better for learning than low frequency, longer sessions.
Completing a deck is a great achievement. Experience (and the metrics) tells us that completing the final 10-15% of cards is tough. Here is why? The more you know, the more you need to review. You know a lot more (more cards) than you did at the start and RememberMore continues to present to you the cards you know, as well as those your are learning, just at longer intervals.
Be aware that learners tend to be "overconfident in predicting their own learning" when novices - what is referred to as the “stability bias.” RememberMore may feel like "overlearning" and it is, for good reason.
Speak the cards
MacLeod et al., (2010) suggested that producing (speaking) words creates a distinct verbal record that subjects can use to facilitate future recognition. This finding suggests that retrieval practice, at least as it is usually implemented, is always confounded with production. If production creates a more distinctive verbal record, then RememberMore learners may benefit from producing or verbalising their responses. We are added the phonetic spellings to all our vocabulary, this is proving a very powerful learning addition.
We truly value your feedback and we are not just saying that, so if there is anything we have overlooked, ideas or suggestions you have - do get in touch.